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Over the past few months, we’ve been working on some awesome merchandise projects and collaborations with partners we love.
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But it will just take a long time to get there. I’ll be talking about my upcoming work as I feel like they are ready to talk about. So even if it takes me a long time, I’ll always be coming out with cool new stuff for people to enjoy. But I also have an incredibly strong desire not to let people down, and I’m also not the person to give up on my projects.
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I’m very thankful that DDLC has such wonderful fans who continue to find more ways to enjoy the game, characters, and franchise. But if it seems like a lot of things have just taken a long time this year, it’s mostly because of the difficulties I’ve had in adjusting to my new roles. Thankfully, I’ve lately been feeling like I’m back on my feet, and things have started to kind of move forward again. The sudden stress resulted in a pretty sharp decline in my mental health this year. Given the unexpected explosive growth of DDLC in the months following release, it was a role I was not fully prepared to take on. Personal UpdatesĪs some of you know, Team Salvato most of the time contains no more than one employee, and so the responsibility for things like fan engagement, new content, merchandise, and a lot of the business-related affairs have most often fallen on my shoulders. This is a pretty casual post where I’d just like to go over the stuff that we have going on, and where we expect things to go in the future. Hello everyone, it’s been a while since I’ve consolidated all of my latest updates into one spot, and as the end of the year is approaching, I thought it would be a good time.
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